Game Audio Mixing
Insights to Improve Your Mixing Performance
(Sprache: Englisch)
Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes behind acoustic rendering, interactive mixing, mastering, and much more.
Leider schon ausverkauft
versandkostenfrei
Taschenbuch
42.20 €
- Lastschrift, Kreditkarte, Paypal, Rechnung
- Kostenlose Rücksendung
Produktdetails
Produktinformationen zu „Game Audio Mixing “
Klappentext zu „Game Audio Mixing “
Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes behind acoustic rendering, interactive mixing, mastering, and much more.
Inhaltsverzeichnis zu „Game Audio Mixing “
1. Mixing psychology 2. Strategic planning 3. Game audio mixing basics 4. Mix bus structure 5. Sound prioritization 6. Frequency spectrum 7. Dynamic 8. Acoustics 9. Space 10. Mastering 11. Accessibility
Autoren-Porträt von Alex Riviere
Alex Riviere is an audio director with more than 20 years of experience in audio. Alex has worn multiple hats in his career, including: sound supervisor, music supervisor, sound designer, music designer, voice designer, mixing engineer, music producer, and audio localization project manager. His work can be heard on many well known franchises, from console action-adventure open-world AAA games, to PC massive multi-player games, virtual reality games, as well as mobile titles.
Bibliographische Angaben
- Autor: Alex Riviere
- 2023, XV, 150 Seiten, Maße: 13,5 x 21,3 cm, Taschenbuch, Englisch
- Verlag: Taylor & Francis
- ISBN-10: 1032397357
- ISBN-13: 9781032397351
- Erscheinungsdatum: 19.07.2023
Sprache:
Englisch
Kommentar zu "Game Audio Mixing"
Schreiben Sie einen Kommentar zu "Game Audio Mixing".
Kommentar verfassen