Digital Media: The Future
(Sprache: Englisch)
This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of...
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Klappentext zu „Digital Media: The Future “
This volume presents state-of-the-art research from a wide area of subjects brought about by the digital convergence of computing, television, telecommunications and the World-Wide Web. It represents a unique snapshot of trends across a wide range of subjects including virtual environments; virtual reality; telepresence; human-computer interface design; interactivity; avatars; and the Internet. Both researchers and practitioners will find it an invaluable source of reference.
Inhaltsverzeichnis zu „Digital Media: The Future “
1 New Media Technologies: The European Perspective.- 2 From "Web Site" to "Online Presence"; From "Internet" to "Information Society".- 3 Human-Computer Interaction with Global Information Spaces - Beyond Data Mining.- 4 Transparent Access to Video Over the Web: A Review of Current Approaches.- 5 Ubiquitous Communications and Media: Steps Toward a Wearable Learning Tool.- 6 Grafting the User Interface onto Reality.- 7 Challenges for the World-Wide Graphics Web.- 8 Watermarking of Digital Images - Current Techniques and Future Prospects.- 9 An Evolving Vision of Sound: An Intuitive User Interface for Creative Control of Complex Musical Objects.- 10 Integrating Paper and Digital Documents.- 11 "Smart" Documents with ActiveX 3D Data Visualization Components.- 12 3D Fashion Design and the Virtual Catwalk.- 13 Artificial Garments for Synthetic Humans in Global Retailing.- 14 CATS: A Multimedia Tool for Scenographic Simulation in Theatre and TV.- 15 Interpretation and Performance Assessment of Actors' Representations in Virtual Rehearsals.- 16 Real-Time Virtual Humans.- 17 Dialogue Design for a "Virtual Interactive Presenter".- 18 Virtual Humans' Behaviour: Individuals, Groups, and Crowds.- 19 An Inhabited 3D Oil Platform for Immersive CSCW.- 20 3D Virtual Community Building Applications in the PANIVE Architecture.- 21 Telepresence - the Future of Telephony.- 22 A Journey to the Hemispheric User Interface - Creative and Technical Achievements.- Author Index.
Bibliographische Angaben
- 2010, Softcover reprint of the original 1st ed. 2000, 312 Seiten, Maße: 15,5 x 23,5 cm, Kartoniert (TB), Englisch
- Herausgegeben: John Vince, Rae Earnshaw
- Verlag: Springer, Berlin
- ISBN-10: 1849968578
- ISBN-13: 9781849968577
Sprache:
Englisch
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